At Integral, we’ve created design systems from scratch for fast-moving startups and helped right the ship for enterprise systems that have slowly drifted out of sync. No matter the size of your org, the problems are familiar. (We cover that in Design Systems 101 — the what, why, and ROI behind it all.)
In this article, we’re diving into the anatomy — the essential parts that make a system effective, usable, and maintainable across teams.
Every system starts with the basics — color, type, spacing, iconography, motion. These aren’t just aesthetics. They’re the building blocks of perception.
Pro tip: Define the why behind each choice. Naming something “primary blue” is fine. But knowing it’s “Integral Blue” and why it builds trust? That’s system storytelling.
This is where the system gets real. Buttons, inputs, dropdowns, modals, cards — each defined, documented, and connected to code.
Your component library should feel like a well-stocked kitchen. Ingredients ready to go, clearly labeled, and designed to play well together.
Patterns are combinations of components that solve common problems — sign-in flows, error handling, empty states, onboarding, filtering.
They reflect real-world behavior and edge cases. If components are the Lego bricks, patterns are the instructions for making the Millennium Falcon.
Patterns are where UX meets product strategy. They’re built to reflect what your users actually do.
Design tokens are the shared language between design and development. They’re essentially variables — reusable named values (like color.primary or font.size.body) that define the look and feel of your product.
They allow you to define values once, then apply them consistently across platforms — from Figma to React to CSS variables.
Tokens reduce redundancy, enable theming, and make system updates easier to manage. When design and engineering teams use the same set of tokens, you get tighter alignment and faster implementation — no more guessing at pixel values or trying to match hex codes.
“Design token” = variable used to store reusable design decisions (color, spacing, type, etc.)
They sync component libraries between design and development tools — so what’s built in Figma is directly connected to what’s rendered in code.
Tools like Chromatic Storybook, and Figma Dev Mode let teams validate, version, and review components in real time. This makes handoff less “throw it over the wall” and more “build it together.”
If your design system lives only in your head — or worse, just in Figma — it’s not a system.
Good documentation tells people how and why to use what you’ve built. It creates alignment, reduces questions, and encourages adoption.
Documentation should be a conversation — not a wall of text. Use examples. Keep it updated. And make it easy to find.
Design systems aren’t just components and spacing tokens — they’re also about how your product speaks, formats, and presents itself at every level.
This often-overlooked layer creates the consistency users feel but can’t always name. When standardized, these micro-decisions build trust. When ignored, they introduce friction and doubt.
Here are a few things to standardize:
Pro tip: A simple standards doc is one of the most-used parts of a system once it exists. Include it in onboarding. Link it often.
Design systems aren’t one-and-done projects. They’re living products.
Governance ensures the system evolves with your product, not against it.
Your governance model doesn’t need to be heavy. But it does need to exist. If no one owns the system, it eventually dies.
Some worry that a system will box designers in — but the truth is, it clears the clutter so you can focus on the work that actually matters. When the basics are handled, creativity has more room to breathe.
At Integral, we help teams move faster with well-built systems. Whether you’re building from scratch or untangling the spaghetti, we can help you lay the groundwork, get buy-in, and create something your whole team actually wants to use.
You don’t need a giant system — just the right one. We’ll help you get there.